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Need For Speed ​​Shift

Rating:/ 9
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Oshift1smoday we will play a highly anticipated by fans of the series: Need For Speed ​​Shift.


EA returns on our PC, Xbox 360 and PS3 with a new formula. The tuning of the cabinet or other changes too "extreme" have been replaced by features typical of a driving game "traditional", the Gran Turismo, so to speak. Not for nothing did the development team that NFS is the same that gave birth to Project Gotham Racing ...

 

WHAT TO DO IN LIFE? Run!

As you can imagine our shift2smtask will be to carry out a career as a pilot, from racing altogether easy to end up with World Tour, passing through the drift races, time challenges, duels with other drivers. Obviously winning races you will be given the money you spend on cosmetic changes (but nothing to do with the elaboration that could be done in other NFS), upgrades of the engine, suspension, transmission, etc. ... This money will be allocated according advancement of your level of pilot (which increases depending on your driving style) and of course if you win a race. Once the pilot reached a new level, get new tires at times, liveries, etc., to beautify your fireball. In addition to the level, you will be rewarded with medals, obtained by using certain car or riding in a certain way.

Then there are the stars, which are essential to unlock new races and groups of races you get to the end of each race, and are not necessarily related to your victory, but to match your driving style.

As for processing, as mentioned, used the money to buy many types of modifications to allow us to strengthen our car. You can then place the structure in order to change the power of the braking, control and more. This is to emphasize the realism that has been put in this game.

shift7smAGAINST THE WALL

If you happen to run into a wall or redoing the side of your rival, you can see how your (and his) car was hurt. At first glance it all looks very nice, but even more devastating in the clashes, the car will not be damaged in a "serious". At most there will be some dents' everywhere, but nothing more. Same thing with regard to damage the internal parts of the car: if you made a number of incidents, does not present a major difficulty in its operation, if not in the circle.

The driving model in general, however, is very well done, although in some cases it is virtually impossible to get back on track the car after being disbanded. For when it concerns the AI, we are faced with a title quite challenging. Initially, the opponents are not particularly aggressive, but they become much progress, putting the player in trouble and thus provide a very satisfying level of challenge, however, without being frustrating.

THE NUMBERS

 

Regarding shift3smthe number of cars available, we are talking about 60 cars. They range from Audi to BMW, the Pagans to the Lamborghini, via Nissan, Mazda and Volkswagen. They can be purchased from the dealer and used in career mode.

With regard to those used in multiplayer, however, are unlocked during the single player and are about a dozen.

The tracks available are about 37 and are both really exist, that work of fiction.

Obviously, the car models are reproduced in minute detail, are very well made.

TECHNICALLY SPEAKING

 

shift4smAs for the look and feel, well, there is little to say, as I said the cars are very detailed, as well as tracks (both urban and otherwise), the view inside the car is great for detail and realism (the pilot is fully sballottatto by physical laws and, in the event of an accident, it obscures the view), the effects of blur and HDR are well exploited, and especially the latter by an excellent sense of speed. The view outside the cockpit allows you to see the beauty of the graphics in general, and is obviously not realistic, as well as that from the hood.

The sound of engines and cars in general is amazing: all the sounds, the roar of the engines, the whistle of the wind turbines are perfectly reproduced. As for the soundtrack, is well below the standard NFS: we used to rap and popular songs that fitted neatly with the theme of the game, but in this case (although the ratio would still not centered) is not are particularly appropriate or inspired music.

 

FINALLY

shift5sm

In conclusion, we are faced with a racing game very well done technically. The realism and experience is extremely enjoyable. The problem is that in reality is not really Need For Speed: fans of the series will be thrown off, seeing that there is a difference with the other chapters. If you are fond of racing must be yours. If you are fond of Need For Speed ​​(with the mad rush for the city with the police in hot pursuit) is not for you.

 

The scoreboard

10 GRAPHICS Frighteningly realistic and well done, as well as scalable and not heavy.

7.5 SOUND Significantly below average, but is saved thanks to the sounds of cars (for a racing game are more important than the accompanying music).

LONGEVITY '9 Many unlockable tracks, many cars to try, all complemented by a multiplayer mode but not very original.

TOTAL 8.8


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Minimum Requirements

Operating System - Windows XP (Service Pack 3) or Windows Vista (Service Pack 1) / Windows 7
CPU - Intel Core 2 Duo 1.6 GHz or higher
RAM - XP: 1 GB, Vista / Windows 7: 1.5 GB
Memory - 6 GB
Video Card - 256 MB Video Card, with support for Pixel Shader 3.0
Supported video cards: ATI Radeon X1800 XT 512MB or higher NVIDIA GeForce 7800 GT 256MB or higher. The portable versions of these cards may work but are not, at least officially supported.

CONFIGURATION TEST

Operating system: Windows XP
Processor: AMD Phenom X3 II 720 @ 3.4 Ghz
RAM: 3 GB
Video Card: 2x GeForce 8800 GTS @ 621/1299/888 MHz

The game has been tested with all the details and filters and a maximum resolution of 1920x1080 without presenting any kind of slowdown.

 

To see more videos of Need For Speed ​​Shift and the best games on the market, please visit our YouTube channel

http://www.youtube.com/webgames1



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